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Team:

Individual Project

Role:

UI/UX Designer

Time:

One Mouth

Software:

Figma, AI, PS, AE, Sketch

VOID
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SEED APP

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Seed is a health management app that can assist individuals in developing a healthier lifestyle and achieving their health goals by creating affordable personalized plans with the help of professional advisors.

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01.

​Introduction

#Project goal:

An app make professional heath management  plan with affordable price.

#Why I want to make SEED

Based on my past experiences with health apps, they have either been too simplistic in their functionality or too complicated to navigate. Some apps even require extensive testing before you can begin using them.

I am looking for a health management app that can serve as a reminder for me to eat meals on time, stay hydrated, and exercise regularly. Additionally, it should offer customized diet and exercise plans created with the assistance of affordable professional advisors.

The Problem: 

• Too simple in function

Too complicated to interact

Too many question before start.

My Expectations 

Meal reminder

Water reminder

Professional

Workout plan

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#Product Positioning

Seed Health is a health and weight management app that allows users to track their daily health plans through visual and psychological stimulation. Upon starting their health plan, each user will receive a seed. By completing workout or diet plans, the seed will be watered. Each user has a weight goal set up upon logging in, and when that goal is achieved, the tree will bloom. The tree's image serves as a visual representation of their progress.

I strongly believe that the concepts of "seed," "tree," and "plants" are associated with many positive words such as "self-love," "happiness," and "vitality," and can bring healthy energy into our lives. Loving yourself means loving your little seed.

Research

02.

#Competitive Research

It is important to conduct research on other health management and weight control apps. By listing out their strengths and weaknesses, we can not only identify the areas we should focus on to maintain high quality, but also determine how we can innovate and improve to set Seed apart from other health management apps.

 

Based on the data I gathered from market research, I analyzed three similar software applications, as shown below. Additionally, I collected comments from the App Store and summarized the most common strengths and weaknesses as follows.

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​Noom

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​Strength:

• Easily comprehensible user flow.

 Suggestive diet plan and fitness plan.

 Educate users on the nutritional facts.

​Weakness:

• Assigned personal trainer with slow response time

• Limited work-out environment, more for working people.

• Doesn't have a tab for logging exercise.

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​MyFitnessPal

​Strength:

• Professional advise base on health information. 

 The breakdown of information into multiple charts and graphs.

 Flexibility of being able to modify multiple facts of goals.

​Weakness:

• Interface are not very efficient.

• Difficult to scroll and go to the next input field.

• No design or graphics that would make the app unique and appealing.

• No focus on calorie information on home page.

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Fitness

​Strength:

• Accumulate tracking health data by an external device.

 Monitoring heart rate 24/7

 Multiple ways of calculating the calorie by different exercises. 

​Weakness:

• Price range for purchasing the external device.

• No info about how and why to educate users. 

• No diet information.

• Cannot manually input diet calories.

As mobile phones have become an increasingly useful tool in people's daily lives, individuals have come to rely on health apps to remind them to maintain healthy lifestyles and habits. Below is data on the percentage of US adults who currently use a health app, published by MarketingCharts.com in January 2022. The data is sorted by demographic group.

#Data Visualization 

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Defining

03.

#Target User:

I used a target user chart to represent three audience groups that may have a high probability of interest in using Seed. This helped me to consider how the app could satisfy the needs of each target group.

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​Money Chaser

“I just started working, I have a budget for my meals"

“No time for me to think of what to eat everyday, I need someone who can directly tell me what to do"

“I only want to spend 15 mins on cooking food everyday"

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​The Gym beginger

“I don't want to look silly at gym"

“I need a friend who can lead me to start working out at gym"

“How should I make my own plan? There are too much choices on youtube"

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​Toxic Mid-age

“I need change in my life"

“I have hereditary diabetes, I need to take care of my body now."

“Not only for me, but also for my family, and the ones who love me"

#User Image:

I zoomed in on three specific users and analyzed their daily schedules, lifestyles, fitness experiences, and habits. This approach allowed me to focus on identifying key problems and addressing the major needs of the most important user groups.

empathy,

convenient,

lightweight life style.

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27 year-old

New hired engineer 

6500/mouth

Jennifer Nielsen

Life Status :

Just graduate with a hefty school loans to pay. 

Cooks 1-2 times a week, most time willing to order food delivery.

Have two roommate, but has own room, sometimes does yoga in the room

Health Status :

 Forgets to eat on time  

 Don't like to cook, frozen pizza and burger is favorite 

 Has a little bit experience going to the gym, but mostly focused on cardio.

 Sitting for long periods each day from working.

 Icon design is preference.

 Like apps that are simple and easy to start

 Willing to download to try if it is free or have free trial for at least one mouth.

 prefers app that can have video tutorial about cooking and workout

App preference :

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Andy Stuart

31 year-old

Freelance Photograph 

6000+/mouth

Life Status :

 Travels a lot for work

 Don't have a stable location to live, always moving.

Always lives alone, don't like sharing space with roommates.

Health Status :

App preference :

Willing to hire a personal trainer but  always traveling.

 Don't like to cook, frozen pizza and burger is favorite 

 Prefer work out at night

 Unusual working schedule 

 Prefer workout 45 min to 1 hour a day.

 Likes everything in one app

• Likes to see reviews from app store first

Likes app that visualizes data

 Wants an app don't take long time to start at the beginning

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Susan Rivera

42 year-old

Company Accountant

4700/mouth

Life Status :

Health Status :

App preference :

 Just switched to a new field in a new company.

 Living with husband, have a 13 years kid and a dog.

 Mid-class family but have to do some house payment every mouth.

 Taking care of the family's dinner after work.

 Never workout.

 Walk the dog with family every other day for 30 mins.

 Starting have knee problem.

 Kind of want another baby, but health condition could not meet the satisfaction .

 Don't really pay attention to Apps.

 Don't like to have a lot of app on the phone

 Willing to download the app if some friends recommend.

#Mind Mapping:

Mind mapping helped me to clearly visualize the logical flow between the content and each task for the user. I first divided the app into six main pages and then mapped the necessary functional buttons on each page.

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FYI: I'M ABOUT TO LOVE YOU
FRAGILE CONCRETE
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Task Flow

​Open Seed App

See fitness plan and diet plan progress 

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Set up the goal.

Input the personal info and choose a goal to acheive

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Choose a plan 

Meet the advisor online 1vs1 to personalized a plan.

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Starting the plan

Complete the goal for today, get water for the seed for reward.

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Seed page

Click on "add water" to water the seed

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Seed growing  up

Seed growing up base on the completion of the final goal

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Finish, and repeat

Refresh everyday to meet your healthy goal!

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​Emotion Flow

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Pains

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Download Seed because I need some health changes in my life.

The first week is fast, I see my seed are growing!

Goal weight achieved! by the effort I made for couple mouth, I did see the changes in my life!

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Setting up my goal.. choose my plan.. talk to my advisor..

The beginning is always hardest.. I don't have enough motivation 

My seed is growing well, and my goal is half way through

 Too much step before actual using the app.

Lower the motivation by too much reading.

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Before sign in, must have some of clarification about how this app different with other app

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04.

Design

​#Wireframe:

Homepage & Seed Page

After completing all the analysis, I created three prototype main pages using Axure. I captured my initial idea for the homepage outline, which includes five main sections clearly showing the daily quests, as well as five task bars on the bottom of the screen for users to quickly navigate to the page they want to view. The process of making the prototypes allowed me to examine my ideas before diving into the daunting process of digitizing everything.

A good app should make it easy for users to find the task they are looking for and reduce their concerns while they are using the app. A user emotion map can help me simulate the user's behavior and enable me to determine how imperfections in the logical flow can impact the user's emotions.

#User Emotion Map

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My profile & My plan

My Profile is a page that collects all the necessary information about the user for managing the app's settings. On this page, users can customize their preferences and make changes to their personal information.

My Plan is a page where users can view their history of diet and fitness plans. If a user wants to purchase additional plans, they can easily switch to another personalized plan through this page.

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Calorie calculator & Community

Calorie calculator is a feature that allows users to calculate the calories in their meals and input the information into their plan. It provides a more flexible way to record diet data, especially for those who are unable to follow the diet plan at all times. They can still track their calories by manually inputting their diet information.

The Community page is designed to connect users to the internet and social media. Users can post their progress, share tips on making recipes, and thoughts, videos, or pictures. This page allows users to follow each other and start building a support network with other users.

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#Guide Style:

Upon completing the research phase, I developed a UI style kit to incorporate the features into the Seed app. In addition, I distilled key brand attributes through the exploration of existing guidelines, including vitality, health, positivity, and simplicity.

  • Vitality: Seed is growing up by how much effort we put to achieve our health goal.

  • Health: Seed's main purpose is to help users to get used to being healthier in their life.

  • Positive: Seed is a sunlight to light up everyday.

  • Simple: Seed is designed to reduce user's leaning cost, and created in simplicity that will be easy to use.

THE MOON IS PINK
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#Logo design:

Brainstorm:
Seed Health is an app that provides fitness and diet plans to help people manage a healthier lifestyle. It also motivates users by allowing them to water a virtual seed and help it grow based on the completion of their health plan.

     The elements that I choose to contain:

     Fitness plan:       
Dumbbell pieces
     Diet Plan:            Bowl
     Seed app:           Seed growing, watering
         

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#High-Fidelity Wireframes:

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Conclusion

05.

#Challenges  

A. Research

I find research to be enjoyable, but doing it independently, particularly in the analysis stage, felt somewhat subjective. As this was the first time I conducted research without a group, the most challenging part was determining the reliability of the data I found. However, validating the findings through user feedback proved to be highly insightful and helpful.

B. Ideation

Coming up with ideas on my own was a bit challenging, especially because I am not an expert in this field. Not having a partner to brainstorm with made the initial stages of the project quite difficult and perplexing.

#Final Impression  

I found the experience of working on my own project to be enjoyable, largely because it allowed me to have more autonomy in decision-making. However, I did face some challenges when it came to making decisions without the input of a team. At times, I felt uncertain about the choices I had made. Nonetheless, gathering feedback from users proved to be a helpful way to identify any roadblocks that my design choices may have created.

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